Do post shirts you want to have fixed.
Don't post shirts that took you no time or thought.

I can't help you if you have no understanding of what I am going to tell you.
Please have a basic understanding of the fundamentals and a willingness to accept criticism and the self motivation to take that information and improve yourself.

This is not a post to do your work for you and they are just opinions so please don't get butt hurt.
Also share and share alike please. No leaches. If you have something of value to add don't clam up we all have things we are really good at and things that we suck at.

Do describe what you are trying to get across and what you think the problem might be in your own words. I can't read your mind.
Don't just flood this place with crap and expect to get better. Your going to have to do all the hard parts on your own. All I can do is point out some technical mistakes and suggest improvements.

3577 Comments

  • Tom Philibeck

    Okay, I've made some more changes, and if I could get some more critique, I would highly appreciate it. I'm really trying my best to get better, but it's difficult because no one seems to give critiques except for Quaker. Anyways, any feedback would be wonderful.
  • eatho

    i want some critiques for this one,i got rejected too :(
    Photobucket
  • Satangelica

  • BrainWash

  • TylerBramer

    What do you guys think about this? Should I even waste my time trying to sub it here?


  • Cyle Howe

    Tom Philibeck said:Okay, I've made some more changes, and if I could get some more critique, I would highly appreciate it. I'm really trying my best to get better, but it's difficult because no one seems to give critiques except for Quaker. Anyways, any feedback would be wonderful.

    I really like it now that the face has some shading. I'd still like to see some highlights on the face though to make it pop from the background. Also, the first and second stage flow really well together, then the third stage seems like such a drastic change from the middle one. Maybe add another step? Or change the middle one to be half human half skull, rather than more on the human side. Hope this helps

    REN said:Ok so, here's the thing, what is wrong with my design? It got rejected.




    Soo ? Is there too much detail ? Is something wrong with mockup ?
    I know the actual design is not percet, I'm not happy about the legs, but still i dont think that it's worth rejecting.
    Thanks!

    And Ren, I think yours got rejected not because there's too much detail, look at Alex Normans work, or Travis Cooks, or Dan Mumford, their work has so much detail in it, it's crazy. Yours got rejected most likely because it doesn't look like a t-shirt design. It looks like an illustration that you just threw on a shirt, rather than a design that was designed specifically to appeal on a shirt.

    eatho said:i want some critiques for this one,i got rejected too :(
    Photobucket

    The mock is blurry, the picture itself is very overwhelming, crazy lines going everywhere that don't seem to make sense. Study anatomy more and keep working at it. Also, work on your colour choices and composition.

    TylerBramer said:What do you guys think about this? Should I even waste my time trying to sub it here?



    I absolutely love everything about this, if this gets printed, I need to know, because I need this
  • TylerBramer

    @Cyle Howe - Thanks for the kind words sir. I will do!
  • eatho

    thanks cyle i'll work on it
  • Sacred



    I'd like some advice on linework (mostly), this is something I abandoned months ago.
    Other than that just general criticism would be great.
    I tried to keep it to 5 colours (I know thats still quite a few), but yeah anything would be good even if its "abandon it".
    Thanks
  • chriskillerartworx

    Sacred said:

    I'd like some advice on linework (mostly)

    vary the width of the lines to get more depth in the drawing.
  • Sacred

    chriskillerartworx said:
    Sacred said:

    I'd like some advice on linework (mostly)

    vary the width of the lines to get more depth in the drawing.

    Thicker around some od the armour? and clothing/blindfold?
  • Cyle Howe

    Sacred said:
    chriskillerartworx said:
    Sacred said:

    I'd like some advice on linework (mostly)

    vary the width of the lines to get more depth in the drawing.

    Thicker around some od the armour? and clothing/blindfold?

    With lineart you usually want the most important parts to be thicker because you want them to stand out more. I'd suggest making the outside lines thicker than the detail lines. Also work on the shading, rather than giving it a fluffy pillow shading feel, try to make the shading more drastic, it's armour not a pillow, know what I'm saying?

    Also, the blindfold should have thicker lines than her facial features, things that are closer to you, tend to have thicker lines, keep that in mind.

    I know my lineart isn't the best, and it's been a while since I've worked, but here's an example of how you can improve on your lineart, and I only did one side so you can compare the sides. Also, the lines don't have to be as thick and drastic as I made them either

  • Satangelica

    http://tinypic.pl/r3t4vlx46j8q

    thanks Quaker, you were absolutely right

    what about now ? fuck, i need to sell something fast :D just bought new leather pants and don't have money for food
  • Luke Tarrant

    Would like some crits on this: Had a few issues with the face, would love some like Victra's help, not sure how active she is on here, but either way, anyone's 2 cents is great.

  • quakerninja

    Generally speaking
    There is a how to side of things, all the technical stuff like values, anatomy and nice clean strokes that have reasons for being used.

    and the what side of things. Ideas that communicate what you are trying to say in a fun, fresh, new visually not boring creative fashion.

    Your shirt will probably be rejected if.

    The line work isn't as good as it could be from a technical standpoint. Or you over use vector packs, (as much as I like the guys at go media, it's not your artwork, and you gain a lot more by making your own) use your best judgement when using resources that are available, including photos. If you can manage to make it your own thing thats awesome, but don't get lazy mmmkayu

    or misuse textures and effects. Sketchy, messy, unfinished and unintentionally rough work. Something you would expect to see from a beginner or someone who needs to develop there understanding and skills.

    Reason 2.
    A. If your idea has appeared on a tee shirt so often it no longer has any impact or meaning, or what Kyle might call the same ole shit.

    B. If your shirt has licensed characters on it, and nothing else even if you drew it yourself. Just cuz it's famous doesn't mean you can rip it, you all get pissed when people rip you off so don't do it to spongebob, Lucas, t.n.m.t, or anyone else. And if you do it had better be pretty damn awesome.

    There are more ways to draw something then there are to say them, Get creative people.
    Use your awesome imagination powers.
    For example zombies
    Zombies grabbing at air from a grave = lame
    Zombies versions Jane Austin novels = still lame but not because of the zombies
    Zombie doing stunts on skateboards = borderline lame but getting better.
    Zombie versions of famous paintings of people fighting or riding on a zombie horse= win, but maybe to busy.
    Zombies behaving like gentlemen in humorous high society situations = epic win. You have taken something that is mindless and given it personality, something the viewer can think about and enjoy. It's not to specific so you aren't trapped into a corner, but you have enough information to clearly make good design choices.

    It is good practice to brief yourself as you are brain storming what to draw. This will give you an appreciation of what the client has to deal with, and put you in a good position to offer up better solutions. You are the designer remember it's not your job to be a yes man, its your job to make the best product you can. Often times this means finding a way to tell your clients there ideas are dumb without being a dick about it.

    Think before you draw about what would be the most epic way to say what you want with pictures.
    Think as you draw about the best technique, composition, lighting and mood of your piece.

    Hope this helps get some more awesome shirts in the tees section, and don't get discouraged. We know you are trying, and we honestly want you to succeed. Embrace the struggle, you can do it.
  • Satangelica

    Luke Tarrant said:Would like some crits on this: Had a few issues with the face, would love some like Victra's help, not sure how active she is on here, but either way, anyone's 2 cents is great.


    i'm not going to overpaint this, but it should give you an idea what can you do with it
  • OmegaMan

    it's still a WIP, but have at it.

    Photobucket
  • atomicchild

    OK so I got rejected only took longer than a week to get an email....so here I am. I put in the sub that this T would need some type obviously....but what else needs to be done.

  • Cayetano

    This is a design I came up with that I was pretty psyched on but I would like some honest (and constructive) feed back. Thanks folks.

    FOXFUR
  • Badut Bego

    A few days ago my design was rejected by mintees.






    But I think it is okay. Maybe my design was rejected because it is a picture of mojo jojo no parody at all. I do not mind the rejection by the Mintees curators of my designs are.

    But I do not understand, the reason for rejection the Mintees curator of my new design.






    Any of you have probably knows or may mintees deign to help me understand that on the basis of rejection of my design.. Thanks. :0|
  • Azrhon

    any thoughts on this....

  • Rado San

    Hey, everyone. This was rejected, and I have a few ideas why, but let me hear your opinion. Thank you.
  • Luke Tarrant

    Satangelica said:
    Luke Tarrant said:Would like some crits on this: Had a few issues with the face, would love some like Victra's help, not sure how active she is on here, but either way, anyone's 2 cents is great.


    i'm not going to overpaint this, but it should give you an idea what can you do with it

    thanks for taking the time to edit, working on it now
  • Alejandro Prez

    Luke Tarrant said:
    Satangelica said:
    Luke Tarrant said:Would like some crits on this: Had a few issues with the face, would love some like Victra's help, not sure how active she is on here, but either way, anyone's 2 cents is great.


    i'm not going to overpaint this, but it should give you an idea what can you do with it

    thanks for taking the time to edit, working on it now

    I would work on controlling the linework and try to avoid throwing random lines where ever. The colors are also pretty bad and make it hard to see what the hell is going on. And don't be afraid to reference the anatomy on the face until you can just draw it from scratch.
  • Luke Tarrant

    Alejandro Prez said:
    Luke Tarrant said:
    Satangelica said:
    Luke Tarrant said:Would like some crits on this: Had a few issues with the face, would love some like Victra's help, not sure how active she is on here, but either way, anyone's 2 cents is great.


    i'm not going to overpaint this, but it should give you an idea what can you do with it

    thanks for taking the time to edit, working on it now

    I would work on controlling the linework and try to avoid throwing random lines where ever. The colors are also pretty bad and make it hard to see what the hell is going on. And don't be afraid to reference the anatomy on the face until you can just draw it from scratch.

    Thanks man, appreciate the depth of feedback. something to continue on. I think the 'detail lines' placement is the biggest weakness.
  • Satangelica

    Cayetano said:This is a design I came up with that I was pretty psyched on but I would like some honest (and constructive) feed back. Thanks folks.

    FOXFUR

    all depends on what YOU are trying to achieve but there's no texture / light / depth... i like this fox-woman, though the eyes of a human woman are set apart so that the lenght between the eyes equals 1 eye. sorry for my english i hope you'll understand :)
  • xul1349

    this was rejected.ca anyone actually explain why?
  • dobi

    xul, repost that without the hideous bar of text along the bottom 1/4 of the design and it'll be fine.
  • xul1349

    dobi said:xul, repost that without the hideous bar of text along the bottom 1/4 of the design and it'll be fine.

    i understand, thanks for the explanation.
  • Badut Bego

    dobi said:xul, repost that without the hideous bar of text along the bottom 1/4 of the design and it'll be fine.

    dobi, help me for my problem...
  • Sacred

    Cyle Howe said:
    Sacred said:
    chriskillerartworx said:
    Sacred said:

    I'd like some advice on linework (mostly)

    vary the width of the lines to get more depth in the drawing.

    Thicker around some od the armour? and clothing/blindfold?

    With lineart you usually want the most important parts to be thicker because you want them to stand out more. I'd suggest making the outside lines thicker than the detail lines. Also work on the shading, rather than giving it a fluffy pillow shading feel, try to make the shading more drastic, it's armour not a pillow, know what I'm saying?

    Also, the blindfold should have thicker lines than her facial features, things that are closer to you, tend to have thicker lines, keep that in mind.

    I know my lineart isn't the best, and it's been a while since I've worked, but here's an example of how you can improve on your lineart, and I only did one side so you can compare the sides. Also, the lines don't have to be as thick and drastic as I made them either


    thank you very much.
    I'll give it some work and see what happens, sorry for the slow response ive been on a weekend break (score).
  • mrdavenport

    REN said:Ok so, here's the thing, what is wrong with my design? It got rejected.




    Soo ? Is there too much detail ? Is something wrong with mockup ?
    I know the actual design is not percet, I'm not happy about the legs, but still i dont think that it's worth rejecting.
    Thanks!

    Im not sure why it was rejected but I will say that it's 20x better than the other shirts you've designed. Keep it up dude!
  • bedlambully

    sorry i fell stupid asking this. so be gentle how do i get my mock-up from photoshop to this thread. thank you
  • quakerninja

    Save for web in photoshop jpeg high quality 72dpi
    Upload image to a host, photobucket, image shack, flickr, ect
    Copy the url and use the html (<)img src="paste image url between quotes"/(>) Delete the ( and )on both sides or it won't work. I just put them in so you could see the code instead of the broken image icon.
  • Craig Robson

    Badut Bego said:
    dobi said:xul, repost that without the hideous bar of text along the bottom 1/4 of the design and it'll be fine.

    dobi, help me for my problem...

    indonesian members are banned from this website.
  • RoboPickle

    atomicchild said:OK so I got rejected only took longer than a week to get an email....so here I am. I put in the sub that this T would need some type obviously....but what else needs to be done.


    the bomb is very flat try adding in some curved lines to flow with the shape of it. Possibly the same with the banner as well. Also some shading that isnt black would be good
  • Badut Bego

    Craig Robson said:
    Badut Bego said:
    dobi said:xul, repost that without the hideous bar of text along the bottom 1/4 of the design and it'll be fine.

    dobi, help me for my problem...

    indonesian members are banned from this website.

    hey.. for what reason? Give an objective reason to me for my design..
  • bedlambully

    quakerninja said:Save for web in photoshop jpeg high quality 72dpi
    Upload image to a host, photobucket, image shack, flickr, ect
    Copy the url and use the html (<)img src="paste image url between quotes"/(>) Delete the ( and )on both sides or it won't work. I just put them in so you could see the code instead of the broken image icon.
    thank you very much, appreciate you taking the time
  • bedlambully

    Photobucket
  • bedlambully

    oh ninja look at me go holy shit im just happy i got this posted. now tell how bad it sucks
  • This thread is currently locked. Comments are disabled :(

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